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    Home»Sound Mixing»12 great new podcast episodes: The voices of Legs and Bear, interviews with Chris Munro, Aaron Brown and Mike Goodman, behind the scenes of Darkfield’s blackout experience, and more!
    Sound Mixing

    12 great new podcast episodes: The voices of Legs and Bear, interviews with Chris Munro, Aaron Brown and Mike Goodman, behind the scenes of Darkfield’s blackout experience, and more!

    CinemaMix 360By CinemaMix 360August 15, 2024No Comments9 Mins Read
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    Looking for something great to listen to? We’ve found some great podcast episodes about sound for you – in this roundup:

    • CAS dialogue – This episode interviews renowned production mixer Willie D Burton about his career and his recent CAS Award for OPPENHEIMER.

    • Pitch Podcast – Eugenio Battaglia, sound designer for the horror film “Legs,” discusses how he used unconventional elements like loud foley and “hell’s heartbeat” to create a rock-infused soundscape .

    • Immersive Audio Podcast – This episode of the Immersive Audio Podcast features David Rosenberg and Glen Neath discussing the creation of DARKFIELD and the binaural sound design of their show.

    • AMPS Podcast – This episode features AMPS sound mixer Chris Munro discussing his career and overcoming sound design challenges on films like Gravity and The Muppet Christmas Carol.

    • field and foley – This episode stars multi-talented singer, voice actor, and audio producer Mikee Goodman, discussing his work in music, games, and more.

    • Location Sounds Podcast – This episode features production mixer Jessie Van Der Vyver discussing his equipment and career in on-location mixing.

    • Good business with Akash Thakkar – Senior game information director Aaron Brown discusses career advice, navigating industry challenges, and his work on games like Call of Duty and Uncharted.

    • sound portfolio – This episode follows the sound team behind THE BEAR as they discuss the creative and technical challenges of capturing a chaotic kitchen environment and bringing the show’s audio to life.

    • A Sound Podcast – This episode explores the creative process behind Symphonic Ambiences, a vast library of sound effects with customizable atmospheric scenes.

    • Dolby Creator Talk – Filmmaker Carlos Lopez Estrada hosts a discussion with studio executives from Disney, Paramount, Warner Bros. and Universal Pictures on how studios find, develop and produce projects .

    • Soundtrack performance – The final chapter on Star Wars music explores how composers and editors create enough music for a season on a limited budget.

    • 20,000 Hz – This episode delves into Apple’s sound design philosophy and the stories behind its iconic sounds.

    These podcasts are members of Audio Podcast Alliance. → Learn more here

    Listen to all episodes below:

    CAS dialogue – CAS Conversation Episode 14 | Willie D. Burton CAS and Paddy Hanlon CAS:

    Willie D Burton CAS is one of the industry’s most respected production mixers and a CAS Career Achievement Award winner. In this conversation, production mixer Paddy Hanlon CAS talks to Willie not only about his CAS Award for Oppenheimer this year, but also about his long and exciting career on some of the greatest films of the past few decades. “War Games,” “The Goonies,” “The Color Purple,” “The Shawshank Redemption” and more.

    Listen to the plot:

    ↑ Back to podcast overview

    Vancouver-based Eugenio Battaglia joins us to reflect on his work as sound director, sound designer and re-recording mixer on Longlegs. The unique voice that drives this film is what propelled it to its astonishing success. Eugenio, under the direction of director Oz Perkins, wanted the film’s soundscape to have a rock feel, so the film incorporated the subtle sounds of vinyl records, throwbacks, and an atmosphere of grit and insanity. There are a lot of interesting sonic decisions in Longlegs, from the unusually loud foley and breathing sounds to the heartbeat of hell!

    Listen to the plot:

    ↑ Back to podcast overview

    On this episode of the Immersive Audio Podcast, we’re joined by David Rosenberg and Glen Neath, co-founders and artistic directors of DARKFIELD from London, England.

    David and Glen talk about DARKFIELD as a company and the creation of an immersive entertainment form, and we dive into the binaural sound design behind their most successful shows.

    Listen to the plot:

    ↑ Back to podcast overview

    AMPS Podcast – EP 33 – Chris Munro – Production Mixer:

    “So there’s no sound in space—what are you going to do?” —Alfonso Cuaron, “Gravity”

    Turns out, Chris Munro does a lot of things! Martyn Harries talks to AMPS researcher Chris Munro about his amazing career and the technical challenges he faced working on films like United 93 and The Muppet Christmas Carol.

    Listen to the plot:

    ↑ Back to podcast overview


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    I’m delighted to be my guest today, Mickey Goodman. He is a powerful vocalist for SikTh and Primal Rock Rebellion and a versatile voiceover talent in the entertainment industry. As a singer, voiceover artist, casting director and audio producer, Mikee’s creative abilities are limitless. From his electrifying performances with the orchestra to his work as Voice Director and many of the voices in Disco Elysium, Mikee’s diverse skillset has had a major impact on music and gaming.

    Listen to the plot:

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    Location Sounds Podcast – Jessie Van Der Vyver – Production Mixer located in Kansas City, MO and London, UK:

    Jessie Van Der Vyver is a production mixer based in Kansas City, MO and London, UK. Jessie uses a Sound Devices 888 mixer/recorder. He also uses Sound Devices A20 Wireless TX and RX, including the A20 Mini Transmitter. Other wireless devices include the Lectrosonics TX and RX. For timecode boxes, he likes Ambient Recording LockIt and NanoLockits. For lavaliers, Jessie uses DPA 6060s and 4060s. On the boom, he used a Schoeps CMIT 5u and a Schoeps Colette CMC 6u with the mk41 capsule. Jessie also uses DPA 4017c on the boom.

    Listen to the plot:

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    #72: Today’s guest is Aaron Brown, a video game composer, sound designer, and audio director from Austin, Texas. He has worked in the game industry for more than 20 years and has participated in projects such as “Call of Duty”, “Uncharted”, “Redfall”, and “Donkey Kong: Tropical Freeze”.

    In this episode, Aaron and I talk about carving your own path in the game audio world, how he’s dealt with countless layoffs and studio closures, how people can network and make friends within the games industry, and more.

    Listen to the plot:

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    In this exclusive SoundWorks Collection podcast, we have an in-depth conversation with the sound crew behind the critically acclaimed TV series Bears. Re-recording mixer and sound supervisor Steve Giammaria, dialogue editor Evan Benjamin, and production mixer Scott Smith discuss the creative and technical challenges of bringing the show’s dynamic kitchen and restaurant environments to life.

    Staff members reflect on the show’s early success and surprising cultural impact, as well as the challenges of using multiple cameras, booms and lavalier microphones to capture the authentic sound of a chaotic kitchen scene. They shared insights into their innovative audio editing and mixing techniques, such as using automatic alignment, managing dynamics, and preserving production tracks to preserve the emotional impact of dialogue. We also discussed the importance of balancing noise reduction with preserving the life and energy of the audio, as well as overcoming challenges such as background noise and improvisation.

    Listen to the plot:



    bear voice


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    A Sound Podcast – Symphonic Ambiences: Michael O’ Connor How to Make a Majestic Modular Ambience Sound Library | Sound Effects Podcast EP 30:

    Symphonic Ambiences (asoundeffect.com/symphonicambiences) is an impressive modular sound effects library that gives you 41 layered ambience scenes – giving you control over each layer for maximum customization. With a staggering 242 individual layers and over 15 hours of recording, creating the sound library was a daunting task for sound designer and recordist Michael O’ Connor – here’s how he managed to pull it off story.

    Listen to the plot:

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    Dolby Creator Talk – 203 – Get to know Hollywood Studios, hosted by Carlos Lopez Estrada:

    The workings of a Hollywood studio can be confusing, especially for emerging filmmakers. Luckily, Dolby Academy Scholar Carlos Lopez Estrada is back for another of his fantastic satellite sessions (this time in December) with Speakers include executives from some of the entertainment industry’s biggest studios, all in an effort to help demystify them and their studios.
    Participants in the discussion were:

    – Vanessa Morrison, President, Streaming, Film Production, Walt Disney Pictures
    – Mika Pryce, Senior Vice President, Production, Paramount Pictures
    – Sheila Walcott, Senior Vice President, Creative Development, Warner Bros. Entertainment
    – Ryan Jones, Senior Vice President, Production Development, Universal Pictures
    – Tara Duncan, President, Onyx Collective

    This is another installment in our ongoing Satellite Sessions series, brought to you in partnership with the Anti-Gravity Academy and the Asia Pacific Entertainment Alliance.

    Listen to the plot:

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    Our final look at Star Trek music puts us in the shoes of the show’s music editor and composer. With so many classic episodes to air, how do they stretch their music budget to cover an entire season? We looked at the music of Saul Kaplan, Joseph Marendol, Gerald Fried, and Fred Steiner, and we also looked at a series of clever musical edits of the scores.

    Listen to the plot:

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    Over the past few decades, Apple has created some of the most recognizable sounds of all time. In this episode, Apple’s design team pulls back the curtain on their sound design philosophy and process, from the evolution of the classic “Tritone” alarm, to the surprising origins of Apple Watch sounds, to the inspiration behind the latest notification sounds. Starring Billy Sorrentino, Hugo Viveghi and Kelly Jacklin.

    Listen to the plot:

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