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    Home»AI & Tech»Zero Density unites graphics and newsroom workflows
    AI & Tech

    Zero Density unites graphics and newsroom workflows

    By August 22, 2026No Comments3 Mins Read
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    Zero Density unites graphics and newsroom workflows
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    At IBC2026, Zero Density will demonstrate how real-time graphics, virtual production and newsroom operations can be brought together within a single production ecosystem.

    A multi-renderer workflow will bring Chaos Vantage, NVIDIA Gaussian splatting and Unreal Engine together within Reality 5, allowing production teams to select different rendering technologies for different workflows. 

    Chaos and Zero Density will demonstrate the result of their R&D partnership with real-time ray tracing for virtual studios and XR. Chaos Vantage will render in real time, while NODOS, the real-time node-based operating system, will provide virtual studio and XR tools. 

    NVIDIA’s Gaussian splatting renderer will be shown on green-screen and XR stages, with real-time ray tracing, relighting and depth of field. This technology enables real-world environments to be scanned and transformed into photorealistic 3D assets for use in virtual studios and virtual production. 

    ZD’s tracking software, Traxis Hub 3.0, has a new feature to create lens profiles automatically

    Traxis Hub 3.0 will also be on show, featuring a new Automatic Lens Profiler feature. Also being demonstrated are template-based content creation and Motion Design workflows in Reality 5, connecting graphics across on-air output, video walls, venue LEDs, AR and touch surfaces 

    Furthermore, Zero Density will demonstrate connected newsroom workflows, where NRCS running orders feed directly into graphics for news, sports, weather, elections and finance. Journalist Preview will allow newsroom users to preview graphics as part of the editorial workflow before they go to air. The new NLE Live Link brings Reality graphics directly into Adobe Premiere Pro and Final Cut Pro timelines for news and post-production.  

    AI-powered HTML5 Generative Graphics Templates will also be demonstrated. 

    WorldCast launches new FM transmitters

    Two FM transmitters from WorldCast Systems are making their debut at IBC2026: the Ecreso FM AiO Series 5kW and a new 3kW model, both designed for easy field servicing.

    Norsk extends Studio platform with new launches

    Norsk is debuting three live video products at IBC2026 – Playout, Remote Commentary and Probe – extending its Studio infrastructure platform into new areas.

    Blue Billywig becomes a fully EU-sovereign platform

    Blue Billywig will use IBC2026 to publicise its status as a fully sovereign European video platform, with infrastructure, ownership, hosting and support based entirely within the EU.

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    Interra Systems brings AI-driven QC tools

    Interra Systems is applying operational AI to QC, monitoring and captioning workflows, showcasing the latest releases of Orion, Baton 9.5 M1, Baton Captions and Vega at IBC2026.

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    SMDV unveils focused-beam softbox lighting tool

    SMDV has developed Cine, a softbox that focuses rather than diffuses light, concentrating output, narrowing the beam and reducing spill for greater directional control.

    Density graphics newsroom unites Zero
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